small section links in a pre-built, which should be able to play a role without a problem, unfortunately these were pre-made adventures little more than "Enter the labyrinth garden plants vampire, fetch, run ..." which in turn could be linked to "the owner of the garden is the same trouble with the previous game, all too cliché and simplistic, a game made for an evening not to complicate her life was not what he wanted. But nevertheless, I reached dm ittee the Lord of the waves and made the whole weight of the city recallese on the Lord of the keys to create a single military authority figure without rival. Due to excessive human in the city, I put a handful of non-human creatures here and there to add great touch was missing, Ulbyn Negroalciervo became a medium of clé clerics of Gond dwarves and some other character-on as sailors or pirates GENASIS dwarfs. Some might qualify me as a heretic, but the changes were more than satisfactory, they were great, the players involved in differentenvironments and made the drunkard dwarf clerics of Gond were more than "the priest of the temple to give money for cures." While making changes
I realized that even though the form stated that the city welcomed the adventurers was nothing like a "guild of adventurers" in that city . All the adventures of the heroes departed from the Negroalciervo barter shop, another thing I liked. I wanted to add a fresh, original and humorous, I needed my own element to join the game as mine, so I addedRondeaux and Ock, the more ridiculous and crazy duo I've ever done ever.
Rondeaux is an old gentleman, tall, strong, blue-eyed, in too good shape for its age. Matt wears a full suit, full of bumps and cuts, has a long white beard, especially careless, a bit like Don Quixote de la Mancha, a back carrying a lance using that as He is more heroic than the sword. " The particularity of this character is that he spends the day crying, laughing and crying out the values of youth, hugging people and getting young people in berenjenales, making people end up in the middle of a semi-suicidal mission almost without knowing how some of his most used phrase would be "buddy!" or "Feel the fiery spirit of youth burning in your chest!.
- Ock on the other hand is a very young orc (Like all Rondeaux allies). Is a born grouch, a curmudgeon and a boring, but basically good-hearted. Unlike most members of his race, Ock has a privileged intelligence and speak as freely as the best of bards, except that the hawks to speak common language human. Upon recommendation of Rondeaux, Ock takes a comical aspect to humans do not be afraid, wears baggy clothes, hair curling in exaggerated afro hair and put a bottle glasses with thick ass red pin, the first time Players saw the "African orc clerk" were so confusing that they did not know what to do. Both
- (Rondeaux and Ock) are founders of the input value (has cost, but we finally got to the heart of the matter), the guild of adventurers Melvont.
- input value became a key point for the resolution of various segments of the adventures and Ock Rondeaux and recurring allies.
The value input:
- the beginning of the chronicle, Rondeaux was promoting his organization through posters placed around town. Alert remained crouched in the shadows waiting for brave adventurers accept the challenge offered input value: Adventures unparalleled powerful allies, heroic, famous, gold, property ...
were eventually taken to the input value, shaking like puddings where African orc managed to relax a little after suppressing the old by his ridiculous behavior (only lacked the range of paper).
At this point the input value was in its first phase, was only a house that had broken down the walls to make larger. They had a couch for visitors, a wide receiver with an oval green carpet, a counter tra Ely for his followers, while recovering the value input. After this point, two villains who shared cells with Rondeaux were redeemed from their ways and joined the union as occasional helpers.
The final part of the entrance, was after the war that ended the game. The union, along with much of the city, suffered considerable damage, but could be repaired, the new government imposed the old man, driving the master of the keys and the council directed the city but the new Senate Magocrats allowed the guild of adventurers go ahead.
And basically, that's the story of the union, in other occasionsNo talk in more depth than the PCs and NPCs who participated in that game, which was the original idea of this newspaper.
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